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Though considering the entire game in-story is Simon's own writing, this is likely all but intentional.
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There are many ways in which this is unrealistic.
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Artistic License Medicine: Morphine is treated as standard health restorative item in the game, and is intended to be taken whenever Simon's health goes low enough to instantly get him back to fighting shape, while also rapidly restoring his stamina in the process, though taking more than one in a short period of time and overdosing will cause temporary blurred vision and a swaying crosshair.They can be found in levels or received for doing certain things, such as getting an Easter Egg or finishing certain endings. And Your Reward Is Clothes: The hoodies and outfits.Air Vent Escape: Deep in the lower subway.An axe is also a secret weapon the player can unlock. An Axe to Grind: The patients of the mental hospital all attack with axes.Cry of Fear demonstrates the following tropes:
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